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Showing posts from November, 2024

CAGD 377 - Blog Post 6 - 11/24/2024

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This sprint was probably the most productive for the whole group and it is cool how much the game has changed in one sprint. Personally, this one was all about getting our upgrade system up and running as this is one of the main features that will be setting us apart from other swipe and merge games. This system was a little different in all of our minds. Hence, it was a little difficult trying to find a starting point as everyone wanted it to function differently, so keeping everyone happy while also making sure it made sense and worked properly. At first, we were going to subtract from your score, but the designer wanted it to be a different resource called brains and not have it overlap with the score. What he wanted was for the brains to go up when you merge but have it been 50% of what you would get for score and then you would use this to have the blocks spawn in with a higher number on them. Ultimately what I did to keep it a little simpler for the players is I made it so they...

CAGD 377 - Blog Post 5 - 11/10/2024

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  During this sprint, my main objective was to get the attack button working and coded properly so that when I handed it off to my team they could figure out what numbers they might want to insert for the zombie horde damage, health, and city’s health, as well as figure out how long they would like to attack for. I even put headers, tooltips, as well as clamps on some of the numbers so that the team would know how much each value should be. It was a little difficult at first because the game was trying to run the same function three times even though in the code it was only being called once. Next what I did was get the horde to move over when you pushed the attack button so that you could attack to begin with. Something else that I added to it was to make the health bars move with the horde. It was really good that I did that because how they were placed earlier they did have a possibility to not look right on some of the foldable devices or anything that had a really weird sc...